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MAG.E 2
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MAG.E 2.adf
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1977-12-31
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746b
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18 lines
@2 Amber, the Diceless Role-Playing Game
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@1Even if you never play it, Amber is packed with examples of how to GM _any_
game. If you are at all familiar with the setting you will know that
those of Amber are all to some extent superhuman, which simplifies
things a lot. I've also seen the game in the Virgin Games Centre Sale -
I wonder if this is anything to do with the change in ownership, because
a lot of slightly-less-than-big-selling stuff was going cheap.
And, of course, you have to read the books. I met Roger Zelazny at
Leeds last summer, and it was unfortunate that so little of the Amber
series appears to be currently in print. I eventually tracked down the
last few books...
Dave Bell